Ship a multiplayer game this weekend.
You write gameplay โ we ship everything else.
Identity, friends, leaderboards, real-time PvP rooms, in-game shop and distribution โ all included with a 9-method SDK. One HTML file is a complete game.
Players arrive with a per-game shadow ID, name and avatar. You never touch real accounts โ privacy is enforced by the platform, not by your diligence.
Create, invite, turns, reconnection, disconnect walkovers, mutually-attested results โ a full PvP backbone via 9 SDK calls. The platform relays; your payloads stay yours.
Friends-circle and global boards, rendered-ready entries with ranks and avatars. Social distribution built in: invites land in real chats.
Others hand you a simulator. HOOP runs your draft on a real phone with the full production bridge โ real friends, real rooms, real shop โ before you ship.
Sell game items through the platform wallet. Revenue sharing for developers is on the roadmap.
Your game is a hosted H5 page. Push an update, players get it on next open โ no app-store review, no reinstall.
template-race21/ implements the whole integration guide with section-by-section annotations.<script src="../hoop-mock.js"></script> <!-- dev: mock platform; auto-disabled in the app -->
<script>
hoop.room.on(onRoomEvent); // receive everything
hoop.room.create(); // make a room
hoop.room.invite(friendId); // invite a friend
hoop.room.action(myMove); // play
hoop.room.result({winner: me}); // report โ both sides attest, the platform records
</script>